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  1. ultraviolet

    [15] Superbird vs ultraviolet (ref: Aletheia)

    Yeah, nice job!! Good luck in the next round.
  2. ultraviolet

    [15] Superbird vs ultraviolet (ref: Aletheia)

    Hmm, well a 45% chance might still work in our favour. Let's go with Eerie Impulse, then Chill for the rest of the round. Eerie Impulse ~ Chill ~ Chill two questions: is the fountain deep enough to dive in? Are there any streetlights nearby? Does the fountain have an electric mechanism? :O
  3. ultraviolet

    [15] Superbird vs ultraviolet (ref: Aletheia)

    Okay, well that probably stings a little. Let's start with Attract and try and use that to our advantage - if Eldrach is un-attractable for some reason, you can spend that action chilling. If Eldrach tries to talk to you first, that's fine, just use Ion Deluge. I'm not sure how that's going to...
  4. ultraviolet

    [15] Superbird vs ultraviolet (ref: Aletheia)

    Whoops! let's see. Thunder if Eldrach is water or normal-typed; if he turns grass for some reason, switch to signal beam; and anything else, go for water pulse. thunder/signal beam/water pulse x3
  5. ultraviolet

    [15] Superbird vs ultraviolet (ref: Aletheia)

    alrighty. Let's start with Thunder Wave now that he's not an electric-type, but if Eldrach becomes unhittable for some reason, switch to Aqua Ring. If you didn't manage to Thunder Wave him last action, try it again in your second action; if he's already paralysed, hit him with Discharge; if...
  6. ultraviolet

    [15] Superbird vs ultraviolet (ref: Aletheia)

    Hmm. Let's take advantage of your volt absorb and use Ion Deluge so you can soak up those Flashes. Next, go with Confuse Ray, and finish with Soak. Ion Deluge ~ Confuse Ray ~ Soak
  7. ultraviolet

    [15] Superbird vs ultraviolet (ref: Aletheia)

    let's go, xiaoyu! lanturn
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